Month: December 2006
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FoF: Unit Icons Mod v2.0
Download the Unit Icons Mod v2.0 HERE. Originally posted by mdpeyrot on the Matrix Forums ———- This mod replaces the unit icons on the strategic map with icons based on NATO symbols commonly used in wargames. * Updated: General icons reduced in size 25%. Anchor symbol for fleets reduced 50%. New flags added to allow […]
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FoF: QC Value Display Mod
NOTE: This mod is unsupported and may not include any weapon changes since the initial release. Download the QC Value Display Mod HERE. Originally posted by jchastain on the Matrix Forums
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AGEOD’s ACW: Feature 24
AGEOD is developing a new Civil War game based on their excellent “Birth of America” engine. Lead developer Pocus has been slowly unveiling various features of the new game over at the AGEOD Forums. Feature #24 : Population Loyalty and Counter-Insurgency Options
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FoF Modding Tool: A Modder’s Map
Matrix forums poster jimwinsor was kind enough to send along this "Modder’s Map". As Jim writes: "It’s the .jpg map copy with the province code numbers superimposed on it. Great for scenario designers! "
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AGEOD’s ACW: Feature 23
AGEOD is developing a new Civil War game based on their excellent “Birth of America” engine. Lead developer Pocus has been slowly unveiling various features of the new game over at the AGEOD Forums. Feature #23 : Zooming-out and Colored Overlays (Filters) AACW features several levels of smooth zoom-out, handled simply by the mouse wheel. […]
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FoF: West Virginia 1861 Mod
Download the 1861 West Virginia Mod HERE. Originally posted by jimwinsor on the Matrix Forums ———- Now, I can’t speak for the Nov 1861 Standard scenario because it was not my design…but for those who want WV Union-ized, here is a “West Virginia Mod” file that will do just that.
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FoF: Patched to v.1.23
Not even a score of days, let alone four, has passed since its release and Forge of Freedom is already updated and improved. Get the v1.23 Patch HERE.