Month: November 2005

  • Morningside Bookshop: The American Civil War Source

    I’ve gotten away from spotlighting my favorite book publishers and game developers in recent weeks, so I thought I’d take a look at Morningside Bookshop today. I have never been disappointed in the quality of a Morningside book. These cloth-bound books are made to last, and you can tell from the moment you hold one […]

  • Review: Sherman’s Horsemen: Union Cavalry Operations In The Atlanta Campaign

    The following is a review and summary of David Evans

  • Confederate Tide Rising, Part 4

    Confederate Tide Rising: Robert E. Lee and the Making of Southern Strategy, 1861-1862 by Joseph L. Harsh Chapter 3 – “How do we get at those people?”: Lee’s Strategy in the Seven Days Campaign, June 1-July 2, 1862 In Chapter 3, Harsh narrows focus even more to take a look at Lee’s strategy during the […]

  • Just In Time For Thanksgiving: A Turkey!

    I’m the type of guy who is willing to give almost any Civil War game a chance, no matter how bad I’ve been told it is.

  • Review: Tempest At Ox Hill: The Battle of Chantilly

    http://www.brettschulte.net/ACWBooks/2ndBullRun.htm Tempest At Ox Hill: The Battle of Chantilly. David A. Welker. Cambridge, MA: Da Capo Press (2002). 279 pp. 11 maps. This is a review and summary of David A. Welker’s Tempest at Ox Hill: The Battle of Chantilly. Mr. Welker’s book is one of three on the Battle of Chantilly that appeared from […]

  • Confederate Tide Rising, Part 3

    Chapter 2 – “It would change the character of the war”: The Ascent of Lee, to June 1, 1862 In the first chapter of Confederate Tide Rising, Joseph Harsh covered Confederate strategy for the beginning of the war to the Battle of Seven Pines. In chapter 2, Harsh narrows his focus to Robert E. Lee, […]

  • CRISIS Strategic Wargaming System

    Operational scale Civil War wargames for the PC are about as rare as you can get. CRISIS, a game system designed by Dutch Owen in the 1990s, is probably as close as you can get. The URL is: http://museum.sysun.com/crisis/index.html Although the game appears primitive at first glance (note the early 1990s graphics!) and the interface […]