The 4th (Redbird)Brigade

3rd Division / XVIII Corps

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The Redbird Brigade Battle History

Major Wins
Minor Wins
Draws
Minor Losses
Major Losses
15
0
6
5
16

Medal of Honor, January 2003

Medal of Honor, January 2003

Mention In Dispatches, December 2002 Among the Top Officers for Number of Union Major Wins in 2002

Combat Badge, August 2002 5 Major Victories for August, 2002

* - Denotes Campaign Scenario

Game #
Opponent
Game and Scenario
Turns
Outcome
Points
Comments
   
Training - BGC
 
5
 
Sep2671
Fld.Lt.Tim Maines
South Mountain - BGN 01
38

Union Major Victory

South Mountain Battle Star

11.64
This was your typical South Mountain fight, with the strength of Union numbers proving too much in the end.
Sep2683
Fld.Lt.Vincent Rivers
The Rock of Chickamauga - BGC 16a
21
Draw
5.25
Vincent was a tough opponent and this was my first experience with this scenario. He managed to punch in my left and surround some reinforcements which gave him the draw.
Sep2696
Fld.Lt.Anthony Hill
The Rock of Chickamauga - BGC 16b
22
Rebel Major Victory
4.84
Tony Hill is one tough hombre! He surrounded and destroyed every unit of reinforcements I had. He obviously knew the scenario well and used that knowledge effectively. The b variant of this scenario, which we played, isn't as friendly to the Union as the a variant is.
Sep2791
Fld.Lt.Tim Maines
Battle of Shiloh - BGS 04h
42

Union Major Victory

Shiloh Battle Star

12.76
This one wasn't really a major win for me. Tim and I failed to clarify a few touchy points before the game and he decided to give me the major victory half way through when it became obvious we couldn't agree on what to do. I still feel we should've just called it a draw, and I owe Tim one for this. Unfortunately he has since left the club.
Sep2822
Fld.Lt.Anthony Hill
Battle of Antietam - BGN 08
35
Rebel Major Victory
7.7
Tony again pounded me. This was my first experience at Antietam, and Tony taught me some lessons that I'm still applying today. Every attack was a total failure and this one ended pretty early.
Nov3017
Fld.Lt. Juan Pablo Da Cruz
Battle of Shiloh - BGS 04h
25
Rebel Major Victory
5.5
Juan was a very good opponent who managed to take Pittsburg Landing after only 25 turns. Things really didn't go my way from the start, and they got progressively worse as the game wore on.
Nov3019
Capt. Tim Maines
Battle of Shiloh - BGS 04h
43
Rebel Major Victory
9.46
Tim and I were again having problems working out rules which suited both of us, so we decided to quit and this time I insisted Tim take the Major Victory after he had given himself a major defeat in the first one we played.
Dec3095
Col. Jerry Nelson
Battle of Jackson*- CC
20
Rebel Minor Victory
4.8
This battle certainly favors the Rebs, but in my first shot at it I didn't do too poorly. Jerry fought well and fully deserved the victory.
Dec3114
Fld.Lt. Parker Stanton
Battle of Jackson* - CC
Rebel Major Victory
I don't want to talk about this one. Parker knew the scenario VERY well and surrounded guys left and right, and eventually took every objective except the one in Jackson itself. This is one of the worst performances I've had in the club.
Dec3116
Fld.Lt. Roger Hulinsky
Battle of Corinth* - CC
82
Draw
20.5
Roger chose the "attack Corinth immediately" option and nearly succeeded in taking me out. I burned all the bridges to force him to go around the long way, and when Roger had to quit due to personal reasons, we were getting ready to have a slugfest for the town itself. I can't really say which way this one would've went had we played it out,
Dec3123
Col. Jerry Nelson
Battle of Bethel Station* - CC
22
Rebel Minor Victory
5.28
This one REALLY favors the Rebs. I had infantry scheduled to come on to the map right where I needed them but their release percentage must be slim to none because they never did show up. Jerry did all the right things and held all the objectives at the end.
Dec3171
Col. Jerry Nelson
Battle of Corinth* - CC
95

Union Major Victory

Battle Star

27.6
To be fair, I must admit this probably favors the North. I had been given time to dig fortifications because of all the Rebel cavalry raids, so I was ready when Jerry came calling on Corinth. He attacked the southwest side, broke into the fortifications, and nearly won the day. Luckily for me, my boys didn't rout much and my batteries were able to form on hills behind my lines and pound Jerry's boys mercilessly. That proved the difference in this fight.
Jan3230
Lt.Col. Tim Maines
Battle of Iuka* - CC
12
Rebel Minor Victory
2.88
This was the battle where the Union needs to run away to survive. I managed to get clean away and Tim took the Iuka objective hex for the minor victory.
Jan3318
Lt.Gen. Ned Simms
Battle of Iuka* - CC
27
Rebel Major Victory
5.94
Ned was a little craftier, and my troops failed to release as quickly as in the other Iuka battle. The end result was that some Rebs managed to sneak around and cut off some Union troops from the exit hex, thus giving Ned the major victory.
Jan3382
Col. Tim Maines
2nd Battle of Iuka* - CC
8
Union Major Victory (forfeit)
3.24
Tim had to quit due to personal reasons just as we were getting started.
Jan3395
Gen. Ned Simms
Battle of Little Yellow Creek* - CC
2
Draw
.5
Ned decided simultaneously with me that he didn't like what he saw, so we agreed to a draw after only 2 turns. Yes, that's only half of a point in the column to the left.
Jan3414
Gen. Ned Simms
Battle of Corinth* - CC
81
Draw
20.25
I thought Ned had me beat early on. He attacked Corinth from the northeast. I had decided to defend in the town itself, and had foolishly put my artillery on the front lines. After a few turns, the artillery was completely gone and Ned had pushed me two thirds of the way through town. I managed to shore up my line and the larger Union regiments began to take their toll. After I had gotten it back to a draw, Ned broke off contact and from my cavalry scouting I deduced he had gone south and west over the river near Corinth.
Feb3427
Col. Jerry Nelson
Battle of Davis Bridge* - CC
39

Union Major Victory

Battle Star

11.92
This one favors the Union big time. If you're a Reb and you're fighting this one, run away as fast as you can to the exit hex, or you have no shot at winning.
Jul4334
Brig. Gen. Jerry Nelson
The Fight For The Bridges - BGC 07
12
Rebel Minor Victory
2.88
The first fight between Jerry and I involving the historical Chickamauga scenarios on the BGC CD. Jerry attacked where I wasn't, and if he had had just one or two extra turns he would have probably gotten a major victory.
Jul4355
Col. Charles Hayes
Blackburn's Ford - BGBR 02
11
Rebel Major Victory
2.42
The first fight between Charles and I involving the historical scenarios of BGBR. Charles is a tough foe, so when I obliged him by crossing Blackburn's Ford, I had no chance.
Jul4356
Capt. Terry Dancer
South Mountain - BGN 01
38

Union Major Victory

South Mountain Battle Star

11.64
The first fight between Terry and I involving the historical scenarios of BGN. This was similar to my earlier South Mountain fight, where the superior Union numbers told in the end.
Jul4379
Brig. Gen. Jerry Nelson
Like A Pack of Wolves - BGC 11
6
Union Major Victory
2.68
Our second BGC fight. I think I got a little lucky here. My reinforcements kept showing up at the right time to counter new thrusts by Jerry.
Jul4420
Brig. Gen. Jerry Nelson
We Shall Soon Be In It - BGC 12
11
Union Major Victory
4.08
Our third BGC fight. This was similar to the previous fight. Not many of my men routed and I got a little lucky.
Aug4464
Lt.Col. Charles Hayes
Faces To The Foe - BGBR 07
8
Draw
2
Our second BGBR fight. This was a typical FBR see-saw affair, with men routing constantly. I managed to secure a victory hex to get the draw late in the game.
Aug4469
Brig. Gen. Jerry Nelson
A Bellyful O' Fightin' - BGC 13a
10
Rebel Minor Victory
2.4
Our fourth BGC fight. This was another case of great misdirection by Jerry. I thought he was heading to my far right flank to cut off my reinforcements....and then he plowed into my center like a tornado, thoroughly beating me on this field.
Jul4371

Capt. Steve Barrett
The Rock of Chickamauga - BGC 16a
22
Union Major Victory
7.16
This was my second attempt at this battle, and I put my prior knowledge to good use. Add to this the fact that Steve lost D.H. Hill early on due to Hill taking a road directly next to my boys instead of taking the woods, and I had a serious advantage to begin with. Then I managed to take out Longstreet with a long-range artillery shot and that was all she wrote.
Aug4511
Col. Terry Dancer
Take Them Anyhow! - BGN 04
10
Rebel Major Victory
2.2
Our second fight using BGN. This one literally went down to the last turn. I made a mistake which allowed Terry to melee a major objective hex, thus dropping me from a major victory to a major defeat. I have to give Terry credit for discovering my mistake and making me pay for it.
Aug4521
Col. Terry Dancer
Cold Steel Boys - BGN 05
12
Rebel Major Victory
2.64
Our third fight using BGN. I was still steaming over the last loss and attacked recklessly, which is a bad idea in this scenario. Needless to say, Terry took full advantage and fully deserved to win this one.
Aug4526
Lt.Col. Charles Hayes
Friends, Hell! - BGBR 08
11
Rebel Major Victory
2.42
This was a pretty wild fight, and I had a lot of success in taking out Charles' artillery. The only problem with that, and it was a MAJOR problem, was that his infantry lay immediately behind the artillery and would come swarming out giving the Rebel yell, ZOCing and routing my poor lads in the process. I probably needed to wait for more troops to release. I could never cover my flanks when Charles launched his well-executed attacks.
Aug4525
Col. Terry Dancer
Turner's Gap - BGN 05
10
Union Major Victory
3.8
Our fourth fight using BGN. I had the numbers again in this one, and for once it was smart to be highly aggressive. Terry did what he could, but the Union numbers prevailed in the end.
Aug4524
Brig. Gen. Jerry Nelson
Night Seemed To Quake & Tremble - BGC 14a
5
Draw
1.25
Our fifth fight using BGC. This was a pretty dumb scenario. Night attacks don't work well in the BG system so Jerry just did the smart thing and stayed where he was, thus giving us each a draw.
Aug4605
Col. Terry Dancer
Forward, Bucktails! - BGN 07
6
Union Major Victory
2.68
Our fifth fight using BGN. I had the advantage in position and numbers and used them to my advantage in this short fight.
Aug4608
Brig. Gen. Jerry Nelson
The Second Day (historical) - BGC 15b
26
Union Major Victory
8.28
Our sixth fight in our "Clash at Chickamauga" series. This one went very well for me. Through some long odds, my men withstood repeated melees in the opening turns and I was able to keep Jerry from breaking through at any point in my lines.
Aug4610
Col. Terry Dancer
The Bloodiest Morning - BGN 12
24
Rebel Major Victory
5.28
Our sixth fight using BGN. This was one of those games where you want to throw your computer out the window of a 50 story building. I had a major victory for the better first third of the game, was slowly whittled down and still barely had a minor victory with 600+ points going into Terry's last turn. Terry managed to bring me down to a -36 and a major defeat. That must've been one heck of a last turn! I still can't bring myself to watch the replay. At first I didn't want to give Terry credit because I was extremely frustrated, but that's what this site is for. He stuck to his game plan even when I was winning big and managed to snatch victory from me at the very, very end in one of the most see-saw games I've ever played.
Sep4646
Maj. Steve Barrett
Perryville - BGS Perryville Mod 01h
30

Union Major Victory

Perryville Battle Star

9.4
I thought I was in big trouble when Steve withdrew to the town of Perryville. I sent in my attack columns in waves and pounded his lines until his boys routed. Then it was a matter of mopping the survivors up. Steve had a good idea on the defensive, but I probably got just a little lucky with some of the key melees.
Sep4719
Lt. Col. Charles Hayes
You Are Turned - BGBR 06
34
Rebel Major Victory
7.48
I thought I had a pretty good setup in this one. I had time to dig in, but my line was not well chosen, Charles drove in my right, and also managed to capture a key victory hex on the last turn away from the main action. The result was a well-deserved major victory on Charles' part. He is a tough foe and we are having some tremendous clashes in this replay of all the Bull Run scenarios.
Dec5279
Various
Gettysburg Multiplayer - BGG
canceled
This is a great idea by Jess Norris and Dierk Walter. Basically there are a ton of players in this game, each representing a single General. We send orders through Jess, who is the moderator, and he is the one who actually moves the units on the game map. Each General only has so many command points, so he can only issue orders to a few units, and never to each individual regiment under his command. We will play a turn a week, and possibly speed this up as Jess gets more comfortable in his moderator role. If your interest is piqued and you wish to join the game as an aide-de-camp (ie. a replacement player), send an e-mail to Jess Norris or Dierk Walter and they'll get you set up. Read the rules HERE.
Oct4921
Maj. Steve Barrett
But For a Few Men More - BGC 04
30
Rebel Major Victory
6.6
Steve had a very good plan set up for this one. He retreated across Stone's River after building up a major victory, and I was unable to cross with enough troops before he slammed into them and drove them back. This particualr battle could be tough for the Union unless they can stop any withdrawals and cause a lot of casualties on the way.
Sep4759
General Jim Thomas
Tidewater 1 - BGN
12
Rebel Major Victory
2.64
Wow. The Grey Ghost is one tough Son of a Gun. I didn't do the AoJ any favors in this opening round match in our Tidewater Campaign. My I Corps boys, including the vaunted Black Hats, were thrown back in confusion and disorder. I offered my sword to Gen. Thomas and limped back to the Union base at Urbanna. Hopefully I make a much better fight of it in round 2!
NA
NA
War College Contribution
NA
NA
2
NA
Aug4501
Gen. Ned Simms
Davis Bridge* - CC
36

Union Major Victory

Battle Star

11.08
Ned put up a game fight and used his cavalry to delay me masterfully, but the nature of the scenario still gave me a major win in this one. The Union player just has to make sure to push the Reb along and he will win almost every time.
Dec5169
Brig. General Jerry Nelson
The Rock of Chickamauga - BGC 16a
ongoing
Dec5260
Lt. Col. Charles Hayes
First Battle of Bull Run - BGBR 03
Rebel Major Victory
I had my way early, but Charles kept whittling away and I think I played this one too cautiously. I at least have a good idea on how to play 1st Bull Run in the future. Charles keeps upping my estimation of him with each new battle. He's a real challenge to play against, but I can't feel bad about him beating me, because he does it in such a gracious way.
Jan5542
Major General Dave Murphy
"Johnston's Ole Original" Seven Pines Alt. 2 - BGN SP03
15
Rebel Major Victory
3.3
After helping Dave playtest this one, I felt pretty stupid when I left the southernmost ford unguarded. Dave took advantage and this one was over before it started.
Jan5507
Major Scott Reed
Seven Pines Historical - CC
22

Union Major Victory (forfeit)

Seven Pines Battle Star

7.16
Scott had to forfeit due to personal reasons. I wish him the best of luck.
Jan5541
Major General Dave Murphy

"Longstreet Gets It Together" Seven Pines Alt 1 - BGN SP02

ongoing
Lt. Col. Charles Hayes
Prairie Grove (7:20 AM Historical) - CO
ongoing

 

 

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