This is version 2.1 of my OOB Pack but now for the final game TC2M. Order of Battles included ------------------------- From v1: OB_1stM OB_1stM CS reorganized OB_Antietam OB_Chickamauga OB_Gettysburg From v2: OB_Gettysburg (hA) OB_GB Artillery Reserves OB_GB US reorganized (hA) OB_GB US+Cav reorganized (hA) New: OB_1stM (hA) OB_1stM CS reorganized (hA) OB_Antietam (hA) OB_Chickamauga (hA) Changes in v2.1 --------------- -4 new OOBs added -names were to long so I renamed some of the files, remove the old ones: OB_Gettysburg Artillery Reserves -> OB_GB Artillery Reserves OB_Gettysburg US reorganized (hA) -> OB_GB US reorganized (hA) OB_Gettysburg US+Cav reorganized (hA) -> OB_GB US+Cav reorganized (hA) -adjusted accuracy, loading, formation drill, bayonet drill, first aid and breastworks for all units to get rid of the old CWBR values -fixed a toolbar problem with Jackson in the 1stM reorganized OOB Changes in v2 ------------- -4 new Gettysburg OOBs added -adjusted the artillery strength to the same as in the original TC2M OOB -adjusted the ammo for all units to the values used in TC2M -sprite changes for all 12lb guns Installation ------------- Extract the archive to the "Take Command - 2nd Manassas" directory. Notes ----- The "OB_GB US reorganized (hA)" OOB uses reorganized Union corps to have a better Open Play gameplay at corps level. Now there are 4 infantry + 1 cavalry corps on Union side against 3 infantry + 1 cavalry corps for the Confederates. The same goes for the "OB_GB US+Cav reorganized (hA)" OOB. Also featured in this OOB are reorganized cavalry brigades, the cavalry corps on both sides are splited up into various brigades and every brigade is attached to a different infantry divisons. Nearly every infantry division got a cavalry brigade. All OOBs indicated with (hA) use halved artillery batteries to cut back the efficience of artillery (originaly introduced by Lava). Batteries with 4 guns will now have only 2 (5 -> 3, 6 -> 3). The Gettysburg OOB with the artillery reserves was an OOB created for CWBR, where everything worked well like it should. In TC2M it seems that the game can't handle the artillery reserves, it sends immediately couriers to call for reinforcements and the corps commander of the artillery seems to have no control of the battery commanders under his command. Maybe in the future I can fix the corps commander control by adding new toolbars for the corps commander, but first I have to play the game. ;) Credits ------- Credits and thanks to MadRooster for original OOBs. HAVE FUN ADukes :)